College Football 26 Title Update 1.004
- prosimstudios
- Aug 24
- 2 min read
Written by the Pro Simulation Studios Editorial Team

College Football 26 Patch 1.004 – Here’s What’s New
EA Sports has officially rolled out the first title update for College Football 26 across all platforms, appearing as version 1.004. While the hype is real for updates, let’s set expectations—this one is all about maintenance and stability. No new gameplay features yet as we remain in Season 0, the early tuning phase before major content drops.
As of now, EA hasn’t provided an official changelog, leaving players to hunt for changes themselves. We’ve been tracking reports from the community and compiling confirmed fixes and known issues based on hands-on feedback.
✅ Confirmed Fixes
Play Art GlitchThe frustrating bug that caused incorrect or missing play art during games has been resolved. Big W for play-callers everywhere.
⚠️ Still in Play (Known Issues)
Team Builder Dynasty CrashesThe popular mode continues to experience instability, particularly during transitions between menus and in-season progression.
Random FreezesSome users report unexpected crashes mid-game or within UI screens. No timeline for a fix yet.
Snap BugA major issue persists where the offense can’t snap the ball in certain formations or situations. EA has acknowledged this and is actively investigating.
🛠 Gameplay Feedback: What EA Is Saying
The dev team has been active in forums and social media, responding to concerns and sharing what they’re tuning behind the scenes.
🏈 Field Goal Bug (Left-Footed Kicker Issue)
EA confirmed a rare glitch preventing field goal attempts when using a left-footed kicker and the kick was about to be blocked. This is on the fix list for a future title update.
💪 Stiff Arm Effectiveness
You’ve seen the clips—stiff arms are dominating right now. EA admits it’s strong (maybe too strong) but wants more data before tweaking. For now, they recommend countering with the Cut Stick mechanic (flick right stick down) and getting practice reps.
“Hit a hundred cut sticks before bed,” the team joked.
🛡 Pass Protection System Breakdown
Protection logic has been refined for more realistic behavior:
Under Center: Uses base protection
Shotgun (all routes): Switches to ‘Empty’ protection
HB Check & Release: Half-slide away from HB
Play Action: Half-slide away from fake
You can still manually adjust protections:
RS Left/Right: Flick once = half-slide, twice = full slide
RS Up: Un-target a defender (useful for baiting or design adjustments)
Bottom line: You’re the coordinator—use the tools to outsmart the defense.
🔍 What’s Next?
We’ll keep testing and tracking every change in our sim setups. If you notice something new post-patch—or want to share feedback—drop a comment below or connect with us on socials.
Let’s build better football together.
— Pro Simulation StudiosYouTube | X (Twitter) | Discord | ProSimStudios.com
Comments